3/31/2017

RTP Ero-Adventures Ver. 0.0.1 Released!

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Today is our pleasure to present you the first release of one of our new games, RTP Ero-Adventures. This version (V 0.0.1) contains the game’s first mission.

From this link you can get the download link.


This game is completely free, but as you can expect, Patrons will have their advantages, such as early access, private information or extra content.

About the Game


RTP Ero-Adventures is a classical JRPG, with its villages, dungeons, turn-based combat and fantasy story set in a world full of perverts ^^U.

This game, which is a parody of the RPG Maker itself and its infamous RTP, pretends to be simple, direct, with many sex scenes and on top of all to be full of funny moments.


Story


The story revolves around Eric, a young orphan from father and abandoned by his mother at the age of 5, who since childhood loses control and turns into Berserk mode when he gets angry.

After fighting in a recent war, Eric decides to leave the army, due to an annoying incident, and return to his hometown, Balangai, with the intention of setting up his own business.

Eric intentions are to be a mercenary who works in exchange for sex, what this can cause in a not too distant future only the RTP knows.


Gameplay


As stated above, RTP Ero-Adventures is a classical JRPG and as such is played.

The battles are not random but the enemies will be on the map giving you the possibility to flee from them if you want. As for the battle system itself, it is semi-active time battle-system and in addition to the attacks and magics skills, a classic in this genre, you’ll also have a good collection of erotic attacks.



To have some gameplay variety, small puzzles will be includes, aswell as some QTEs and even some mini-games.

Erotic Content


The artistic style that we have chosen this time is 2D drawings, forgetting about the 3D renders like those from Punished Mai, our previous game. The characters will be represented in a chibi style, to further enhance the humorous tone of the game.


In this mission there are a couple of vanilla (in terms of content) boy x girl sex scenes, but throughout the game, we will experiment with various fetishes and couples as we previously did with Punished Mai, but in this case any kind of fetish will be represented from a humoristic point of view.

Support


The best way to support us is to become our Patron in Patreon. Even a dollar helps us grow and create more and better games.

Also your feedback and the report of any bug that you may encounter helps us a lot.

And finally, don’t forget to share this post so more and more people find about our games.

A little final note: Please note that some of the features are still in development as this is the first released version of the game. There are other features that are story-related that won’t be available until we reach that specific point on the story for example the H-Techs.

More Screenshots




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3/01/2017

The Re-Introduction of Vile Resident

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Hello everyone.


The time has come, say hello to our updated Resident Evil parody that comes with some surprises and tons of new info.

Let's begin:



New Name - Updated Logo

Yeah! We've decided to change the name for the project so from now on the game wil be named: Bioasshard.

And the logo has been updated with the new name (and also adds a little text to clarify that this is a xxx parody). Here's the upated logo:



The Change

But as you may suppose all the delays and lack of information about the game isn't because of the name change and the new logo.

Here comes the biggest change, look at the image comparison below...


Notice the difference? 

And we're not talking about the scene that obviously isn't the same in the 2 images.

The 1st image corresponds to the previous version and is composed of pre-rendered 3D sprites and background running on Game Maker.

The 2nd one is the actual game, completely on 3D running on Unreal Engine 4. Yeah, you read it right, Unreal Engine 4.


And that's the reason for all the lack of information for the game.



A brief explanation about the project

The idea for the project comes after the completion of the Jill's 3D model, some time ago. We wanted to use it in some kind of game and after some ideas and tests we began a game on Game Maker. The one that we showed some time ago.



The game was looking really cool running on the engine but the problems started really soon.

The problems were related to time consumption (for sprite creation on things like bullet ejection and that kind of stuff) and the memory performance due the use of tons of animated sprites.


After that we began to make some research on the possibilities that we had to fix those problems for the game and then the posibility to porting it to 3D arised.

Meguido has been using UE4 for around a year so we decided that the best option was to port it to Unreal instead of learning any other game engine.


That's how we started on Unreal Engine 4. And because we're on 3D now, we decided to take inspiration from our favourite modern Resident Evil: Resident Evil 5, but with 'zombies' and some elements from the classic RE games.



Story

The story of the game begins some months after the end of RE5: December - 1 - 2009. (RE6 doesn't even occurred yet, sorry to Helena lovers :( )

For the Helena lovers

Without knowing 'how' or 'why', Jill wakes up in an abandoned prison in the middle of an unknown island crawled with a new type of BOW with an umprecedent libido.


Meanwhile, some shadows from the past claims for revenge.

The story is divided in 24 Missions.

Are you ready to survive in this new kind of hell?



Status Report

OK, time to speak about the status of the project.

As we informed some time ago the scenario and the story timeline are finished but this isn´t the only thing that has been done.


The debug map is almost completed.


Basic character movement implemented.


Aiming system implemented.


Shooting system implemented.


Inventory system finished.


Interaction system partially implemented.


Weapon system partially implemented.


HUD system finished.


Item system partially implemented.


Pause menu partially implemented.


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And that's all for now , we hope you like it.

Expect some videos of the game in movement really soon.



Regards <3

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