10/12/2016

Punished Mai Chapter 3 Released!

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Ok, so, more news here:


  • - Chapter 3 is out now. And so we're already working in Chapter 4.

    • Release notes -v2.2.7-

      • +Change: Added Chapter 3.
      • +Change: Some graphics of the Title Screen are updated for this version.
      • +Change: The H-Attacks system has been updated with a range system to make this attacks only affect if the player is near the enemy that makes the attack.
      • +Bugfix: When you change your location via The Driver the screen fades in before you get teleported to the new location. That's now fixed, AGAIN (???).
      • +Bugfix: A critical bug on the enemies' reaction system that crashes the game when the enemy tries to escape from the player and there is nowhere to run.

  • - We already finished writing the story and after organizing it we decided to make the game 5 chapters long. So this means 2 chapters more to see the conclusion of the game.
  • - The game will have a New Game + feature where you can replay it with your level and inventory from a previous walkthrough.
  • - And obviously as we already confirmed, the most important feature to make the New Game + option more useful is the different endings. It will have around 4 different endings.
  • - Oh and last but not least, we have now charge upfront option on patreon activated so if you want to get chapters 1, 2 and 3 right now just pledge, get your pledge processed and receive your reward asap.

Enjoy and regards.

10/04/2016

Punished Mai Chapter 3 Release Calendar

Ah! Finally chapter 3 and its extras are finished and uploaded.

Our Patreon.

Here is the release date:

  • 10-11-2016 for Crocodile Patrons.

This means:


  • 9-27-2016 (2 weeks earlier) for Fox and Hound Patrons.
  • 10-4-2016 (1 week earlier) for Eagle and Jaws Patrons.


So Fox, Hound, Eagle and Jaws can check their inboxes to get the links.

Here is the changelog for this version:

-v2.2.7-

+Change: Added Chapter 3.

+Change: Some graphics of the Title Screen are updated for this version.

+Change: The H-Attacks system has been updated with a range system to make this attacks only affect if the player is near the enemy that makes the attack.

+Bugfix: When you change your location via The Driver the screen fades in before you get teleported to the new location. That’s now fixed, AGAIN (???).

+Bugfix: A critical bug on the enemies’ reaction system that crashes the game when the enemy tries to escape from the player and there is nowhere to run.

Regards <3