We've been very silent lately, the reason is that we're working on 3 BIG changes for the game which have slowed us down but not stopped us. Remember:
Let's talk about the status of the chapter 2:
The chapter 1 has been released for Patrons.
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PATREON <==== FREE Punished Mai -Demo Inside-
Let's talk about the status of the chapter 2:
- - Programming: With the core systems already in place we're working now on programming the puzzles and the enemy "AI".
- - Story: The script is almost finished. We hope this to be ready before the end of the month. The next step will be translate it into the game.
- - Hentai CGs: This is the biggest affected part by the aforementioned 'big changes'. Not much to say just the first HCG is ready for render.
- - Graphics: 50% of the graphics are already done. The other 50% are enemy graphics and some animations.
- - Maps: Almost all the parallaxes are ready. The next step is to import them on RPG Maker and create the maps.
- - Audio: All 'normal' SFX are ready, the OST is 50% done. We need to find some H sounds for the adult CGs.
- - Translation: All common texts for every chapter and the new items are translated but the script remain intact in its original language.
Now it's time to talk about the new features:
1 of 3
H-Attacks
Something like this has been requested by people, so after making some researches we found our own way to include it on the game.
The battle system remains almost the same; what we've made is to add some attacks to some enemy types. So don't expect every enemy to be able to h-attack Mai (it would be impossible to achieve right now).
Another important detail: due to the advanced development of the battle system instead of adding sprite-based H-attacks, you'll enjoy CG-based H-attacks.
Please note, that this doesn't change our politics about the "do it bad to get rewarded" meaning there's no H-Game Over whatsoever.
2 of 3
Well we should call this "Change" instead of "feature".
This change has been a real hard to take decision, because it is: a complete graphic overhaul for the CGs.
The "why?"
- We weren't very happy with the achieved quality...
- ...Also our dinosaurs-era's PCs wouldn't let us improve the quality or try to achieve any better in a reasonable time span (8h+ for a single render is too much :/)
- To be honest it was just "another game with 3d cgs" and we didn't wanted that. We wanted to have our very own style. Because we can't afford an artist to make drawings for us, we decided to make our kind of mix between 2D and 3D art style. At first it's been risky but right now we feel very comfortable with it.
- Some people mentioned the CGs were very VERY dark and they couldn't see a thing.
- Also we saw people that liked the game but ran away from that very generic 3D CGs. And because we wanted our very own style this gave us the "strength" we needed to take this important step.
- The third Feature: We think this one has been the most important one
The "Pros"
- We achieved our very own personal and original art style.
- The render speed. With this new style we reduced drastically the render times (no more 8h+ waiting for a single render yay!).
- Without this change it wouldn't be possible both new features 1 (H-attacks) and 3 (read below :P).
- No more "darkness" renders. Now the renders have a cartoonish style of illumination and this prevents any kind of impossible-to-see-renders ^^.
- A kind of mix between 2D and 3D we hope it'll attract more people.
The "Cons"
- A Patron's only "cons"
- This change like the other 2 features needs to be included in the Chapter 1. But this will require some time. So we decided we'll be updating it little by little after the release of the Chapter 2.
A thing we didn't mentioned but that you probably realized (if you visited our Patreon recently) is that we redesigned some bits of Mai :P. New hairstyle, new orange short sleeves instead of those problematic torus on her shoulders and an all new gloves design.
We really hope you like this new art style.
3 of 3
And the final new feature is... yeah: Animations.
Thanks to the new art style we can now add animations to the game.
This will be a mix between Static and Animated CGs. And if it's possible we'll be able to add animations to the H-Attacks too.
Note: The quality of this gif is not the final one. This is highly compressed to be able to upload it. There's also a lack of framerate in this gif.
We really hope you like this new feature ^^.
So that's all for now. Please keep in mind that the demo is still from the old version (no H-Attacks, no new CG style and no animations) sorry.
The chapter 1 has been released for Patrons.
Support Us:
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